Thursday, September 14, 2006

Journal article in Popular Communication

This morning I came into my office and found a nice little airmail package left on my desk. I opened it, and found copies of the latest issue of Popular Communication where I contributed an article.

Here's the information so you may see for yourself:

Popular Communication: Volume 4, Number 3 2006
Special Issue: At Play: Recent Perspectives from Game Studies
Guest Co-Editors: Katherine Isbister and James Watt
ISSN 1540-5702
Lawrence Erlbaum Associates, Publishers
Mahwah, New Jersey London

TABLE OF CONTENTS

Guest Editors' Introduction
At Play
Katherine Isbister and James Watt

ARTICLES

Video Games and Ideological Frames
Ian Bogost

Toward a Cultural Theory of Gaming: Digital Games and the Co-Evolution of Media, Mind, and Culture
Janet H. Murray

The Culture and Business of Cross-Media Productions
Espen Aarseth

Reality Play: Documentary Computer Games Beyond Fact and Fiction
Joost Raessens

The Games We Play Online and Offline: Making Wang-tta in Korea
Florence Chee

The issue as a whole looks great, with some very admirable scholars and pioneers in the field of games research. Being published with them makes me feel all warm and fuzzy.

4 Comments:

Blogger Richard said...

Congrats!

9:13 PM  
Blogger Sara M. Grimes said...

That's awesome Flo - I look forward to reading it!
Sara

10:36 AM  
Blogger Emm said...

Awesome, Flo! Congratulations! :D

1:19 PM  
Blogger Florence Chee said...

Aw, shucks you guys.

There's more where that came from. ;)

2:07 PM  

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