Friday, May 15, 2009

GDC Canada 2009 Event Round-up

Here's a summary on Gamasutra of the first annual Game Developers Conference Canada, which took place last week here in Vancouver, May 12-13.

There was a general focus on higher-budget games for the first GDC Canada -- reflecting the output of many Vancouver-area developers like EA Canada, Relic Entertainment, Next Level Games, and Radical Entertainment, all of whom had representatives at the show.

2009 GDC Canada's relatively small size gave it an intimate feel, although the keynotes by Don Mattrick of Microsoft and Drs. Greg Zeschuk and Ray Muzyka of BioWare saw fully-packed rooms.

There also are links to all of Gamasutra's session coverage from the two days of GDC Canada, including both keynote addresses:
  • Microsoft's Mattrick Talks Distinctive Days, Pioneer Spirit
  • BioWare Bosses Talk The Future Of Storytelling
  • Next Level's Tronsgard On The Anti-Crunch Manifesto
  • Rogers On Determining Studio Value To Publishers
  • EA Montreal's Schneider Gets Disruptive On Army Of Two
  • What Game Developers Should Know About Windows 7
  • Researcher Chandler Talks Creating Emotion, Belief
via the Serious Games Source.

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Monday, May 11, 2009

LOGIN 2009 Begins today

The LOGIN 2009 conference takes place at the Seattle Marriott Waterfront from today May 11th to May 14th.

From the website: LOGIN is the conference for leaders and innovators of the online game industry. This annual conference hosted in Seattle each May brings together industry leaders to discuss, collaborate, and share advancements about technology, design, business, community and legal areas of online game development.

LOGIN 2009 features three and a half days of online game development lectures, panels, and roundtables, renowned local and international industry speakers, facilitated networking activities, parties, keynote lunches, meetings and an exhibition area. The conference has an international attendee list of more than 500 of the most influential, forward-thinking leaders in the business of online game development.

If you aren't already there (and I know some of you are), I recommend taking a jaunt to Seattle this week!

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